Survival Girl Environment

Render passes: Lambert, Volumetric, Specular, Diffuse, Beauty

Render passes: Lambert, Volumetric, Specular, Diffuse, Beauty

Finally finished this personal project I was working for the last year. I wanted to repeat and master all that crazy staff We do at work in the studio. I feel super lucky to have the opportunity to work with such great artists and absorb all that precious knowledge:)
Software I used:
- Modeling: Maya
- Textures: Substance Painter
- Shading, Lighting, Render: Redshift