Real-time shoes model

Michal klimecki 3d artist real time modeling 01
Michal klimecki 3d artist real time modeling 02
Michal klimecki 3d artist real time modeling 03
Michal klimecki 3d artist real time modeling 04

Shoes are difficult and time-consuming to do, but ussualy play a minor role in the project.
This time I decided to give them more attention and put on stage to play the main role.

I challenged myself to do as clean and low polygonal topology as possible. I spent some time preparing accurate normal and displacement maps. Thanks to it, you can see perfect quality of details even in a close-up views.

Software: Maya, Zbrush, Substance Painter